In JavaScript, classes are a special type of function that provides a convenient way to create objects with a similar structure. Classes were introduced in ECMAScript 6 (ES6) as a way to bring object-oriented programming concepts to JavaScript.
Here is a simple example of a class in JavaScript:
class Person {
constructor(name, age) {
this.name = name;
this.age = age;
}
sayHello() {
console.log(`Hello, my name is ${this.name} and I am ${this.age} years old.`);
}
}
const person = new Person('John Doe', 30);
person.sayHello(); // Hello, my name is John Doe and I am 30 years old.
In this example, the Person class has a constructor that takes two arguments, name and age, and sets them as properties on the this object. It also has a method sayHello that logs a greeting to the console. To create a new instance of the Person class, we use the new operator and pass in the desired values for name and age.
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In addition to constructor and methods, classes in JavaScript also support inheritance and polymorphism. This allows you to create complex and flexible object-oriented structures in your code.
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Classes, methods, and inheritance are fundamental concepts in object-oriented programming, and JavaScript supports all of these concepts with its class syntax. Here's an example that demonstrates classes, methods, and inheritance in JavaScript:
class Shape { constructor(width, height) { this.width = width; this.height = height; } getArea() { return this.width * this.height; } } class Rectangle extends Shape { constructor(width, height) { super(width, height); } getPerimeter() { return 2 * (this.width + this.height); } } const rectangle = new Rectangle(10, 5); console.log(rectangle.getArea()); // 50 console.log(rectangle.getPerimeter()); // 30In this example, we have a
Shapeclass with awidthandheightproperty, as well as agetAreamethod that calculates the area of the shape. We then have aRectangleclass that extends theShapeclass. TheRectangleclass has its own constructor that simply calls thesupermethod to inherit the properties from theShapeclass. TheRectangleclass also has agetPerimetermethod that calculates the perimeter of the rectangle. To use theRectangleclass, we create a new instance of it using thenewoperator and passing in the desiredwidthandheightvalues. We can then access thegetAreaandgetPerimetermethods on therectangleobject to calculate the area and perimeter of the rectangle.
This example demonstrates how you can use classes, methods, and inheritance in JavaScript to create reusable and flexible object-oriented structures in your code.